Warband Review - The Wurmspat
Introduction The Wurmspat lumbered to the edges of the twisted, knotted forest known as the Spitewood. The dense thicket of tangled boughs loomed ahead, its lush and vibrant vegetation entirely untouched by the taint of rot. Fecula Flyblown halted at the forest’s border, tapping her Rotwood staff against the soft earth as she surveyed the shifting treeline. “Something potent lies in there,” she muttered, a smile cracking across her bile covered lips. “Aqua Ghyranis, and plenty of it.” Ghulgoch and Sepsimus exchanged eager, gurgling chuckles. Wherever life bloomed brightest, Grandfather Nurgle’s gifts brought the most exquisite decay. To the sound of scraping rusted iron and the wet squelch of suppurating flesh, the Wurmspat stepped into the Spitewood intent on finding the sacred waters and befouling them in Nurgle’s name. Fighter Characteristics This three fighter warband has a total of 15 Health, with all fighters starting at Move 3. Their melee attacks all deal 2 Damage, with Septimu...