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Myari's Purifiers - Warband Review

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  Introduction Myari's Purifiers are a graceful company of Lumineth aelves who glow with the power of Hysh. Steeped in learning and arcane skill, they have entered the Underworlds, originally to calm the Beastgrave, but now they seek the treasures of the Emberguard. The company comprises Myari Lightcaller (1),  Bahannar (2),   Ailenn, the Mind's Edge (3) and Senaela (4). Fighter Characteristics Myari Lightcaller, a spellcaster steeped in arcane skill, able to wield the magic of Hysh. He is the leader of the Purifiers. He has a Movement of 4, a Save of 1 Dodge, 4 Health and a Bounty of 2. He has two weapon attack profiles. The first is a melee attack, range 2, 1 Hammer for 2 damage. The second is a ranged attack, which is range 3, 3 Swords for 1 damage. Upon inspiration, his melee attack increases to 2 Hammers and his ranged attack improves to 4 Swords. Overall, a modest boost to his accuracy for his inspiration. The single dice melee attack is quite useful for gaining the...

Victory Clash - Rivals Tournament

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Introduction On Sunday the 23rd of February, I set off for the Victory Clash in Havant, a small town near Portsmouth in the South of England. This was to be a small local Rivals tournament that my friend Harry (aka Slippy) had told me about. Preparation Up until now, in second edition, I have been playing the Emberwatch combined with Blazing Assault and Reckless Fury , but I have been wanting to try something new. For this tournament, I decided to use Cyreni's Razors with Countdown to Cataclysm  (C2C), both a deck and warband I had not really considered before. In the first edition, I played primarily with Lady Harrow's Mournflight, a quick, hard hitting but fragile warband. I like this style of play and have been looking for a warband that works in a similar way. My Razors In the week before the tournament, I went to my local club, in Redhill, to try-out/practise with the Razors. I played two games.  The first was against the Gorechosen of Dromm with Reckless Fury. I ultima...

Borgit's Beastgrabbaz - Warband Review

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Introduction Borgit's Beastgrabbaz are the fifth Gloomspite Gitz warband to enter the Underworlds. This group of gitz is searching the Underworlds for Trugg, the Troggoth King. The warband is made up of Borgit Wolf-Killa (1), who leads the Beastgrabbaz. He is accompanied by Snagz (2), Hobblin' Dregg (3), Uglug (4) (a small Troggoth), and Rigg and Sham (5), who dress as a squig and lead Uglug around. Fighter Characteristics Borgit is the leader of the Beastgrabbaz. He has a solid set of characteristics with a Move of 3, a Save of 2 Block, 3 Health, and a Bounty of 2. His attack is Range 1, 2 Hammers, and 2 Damage with Crit Grievous. Upon inspiration, Borgit goes to Move 4 and 3 Hammers on his attack. This is an interesting profile, as, apart from the Health, his characteristics are similar to Ardorn from the Emberwatch. Ardorn is a highly effective fighter, suggesting Borgit will also be—albeit less resilient but with potentially a little more punch! Next up, we have the minions...

Warhammer Underworlds - Nemesis Deck Library

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Checkout my  Warhammer Underworlds  for more articles. As I start to play more Warhammer Underworlds, I am building up a library of Nemesis decks. All decks have been used with reasonable success. Initially, as with the rest of my blog, this page was just a place to store my different decks but I thought they might be useful to other people. Second Edition Warbands Order Warbands Emberwatch Blazing Assault and Reckless Fury (version 1) Blazing Assault and Countdown to Cataclysm Myari's Purifiers Emberstone Sentinels and Countdown to Cataclysm  Cyreni's Razors   Blazing Assault and Countdown to Cataclysm   Chaos Warbands Khagra's Ravagers Emberstone Sentinels and Countdown to Cataclysm   Grandfather's Gardeners  Countdown to Cataclysm and Wrack and Ruin Death Warbands Headsman's Curse Blazing Assault and Reckless Fury   Destruction Warbands _________________________________________________________________ First Edition Warbands Order Warbands ...

The Jaws of Iztl - Warband Review

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Introduction The Jaws of Itzl have descended into the mines of Embergard to prevent the plans of their Slann masters from being disrupted. The aggression of these cold-blood warriors has been peaked by the emotion-riven heat of the Emberstone from deep in the mines. The Jaws of Itzl are made up of  Kro-Jax [1], So-Kar [2], Ro-Tak [3] and the Venomites [4] Fighter Characteristics Each of the three Saurus warriors that make up this warband, Kro-Jax, So-Kar and Ro-Tak, have the same uninspired set of fighter characteristics. A Move of 3, a Save of 1 Block, and 5 Health.  Kro-Jax, the leader, has Bounty of 3 and is armed with a melee weapon (a mace) which is Range 1, 2 Hammers for a mighty 3 Damage. When inspired, his Save improves to 2 Block and his melee weapon improves to 4 Swords, significantly increasing his accuracy. Kro-Jax So-Kar has a Bounty of 2 and is armed with a melee weapon (a club) which is Range 1, 3 Swords for 2 Damage. When inspired... (this is unknown at present...