Victory Clash - Rivals Tournament
On Sunday the 23rd of February, I set off for the Victory Clash in Havant, a small town near Portsmouth in the South of England. This was to be a small local Rivals tournament that my friend Harry (aka Slippy) had told me about.
Preparation
Up until now, in second edition, I have been playing the Emberwatch combined with Blazing Assault and Reckless Fury, but I have been wanting to try something new. For this tournament, I decided to use Cyreni's Razors with Countdown to Cataclysm (C2C), both a deck and warband I had not really considered before. In the first edition, I played primarily with Lady Harrow's Mournflight, a quick, hard hitting but fragile warband. I like this style of play and have been looking for a warband that works in a similar way.
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My Razors |
In the week before the tournament, I went to my local club, in Redhill, to try-out/practise with the Razors. I played two games.
The first was against the Gorechosen of Dromm with Reckless Fury. I ultimately lost this game 13 to 13 as the Gorehulk was standing on Treasure token 5 and I was on Treasure token 2. I did, however, learn a lot about the warband and specifically the C2C card Nowhere to Run. I discovered that to score Nowhere to Run ALL fighters need to have move or charge tokens and that you need to draw it early in the game, so that you have enough fighters to occupy the three territories. Secondly, I learnt that you need to hold the Cataclysm counter to 1 until Wreckers is scored, unless you can distribute damage around multiple enemy fighters. Finally, I found that I liked to have Cephanyr inspired in the first round.
The second game was against the Farstriders paired with Blazing Assault. I won this game 17 v 9. This was a fairly straightforward game. The main item I learnt from this game was that I found it really difficult to score Uneven Conquest. To score Uneven Conquest, all odd numbered Treasure tokens need to be held. With four fighters, trying to hold three Treasure tokens this is really difficult to score, especially if one or more are in enemy territory. I have decided to discard this card, in an End Phase, if there is little chance of scoring it.
Tournament day
On Sunday the 23rd of February, I set of to drive to Havant. I arrived at the venue to find a small gathering. In total, there was a small group of eight players, including me and Harry. This was the first Underworlds competition that Callum (the tournament organiser) had organised (for at least this edition). The tournament would be three best of three rounds.
The First Tournament Round
In the first tournament round I was drawn against Simon. He was playing Da' Kunnin' Krew paired with Blazing Assault.
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My Kunnin' Krew |
Game 1 saw Simon win the roll off for boards. He chose the side with blocked hexes. My plan in this game was to divide my fighters into two groups. The idea being to limit his ability to group all his fighters around mine. This would allow me to:
- reduce his chance of inspiring,
- reduce his accuracy
- increase my chances of picking off his fighters.
In this game, I managed to use two separate groups of fighters. Alathyrr (inspired) and Cyreni went after Mannok, Gikkit and Torka. Whereas Reinglaith and Cyreni took apart Krookgrin and Shank. The game went well, with my fighters dealing out plenty of damage killing Torka, Krookgrin and Shank, along with scoring all of my deck except Uneven Conquests for a total of 18 v 8.
Game 2 saw my dice hate me! I lost the roll off for the board again and all the Treasure tokens ended up being placed in similar positions to the first game. I again went for setting up in two groups, but this time I inspired Cephanyr.
In round 1, I managed to cause no damage at all. Every attack failed and Alathyrr and Cephanyr were both injured with two damage apiece from Mannok, Gikkit and Shank. The only positive was that Alathyrr and Cephanyr had pulled these three Krule Boyz over to right hand side of the board (from my perspective). Reinglaith and Cyreni were far over to the left. In the meantime, I had managed to score Set Explosives and Shocking Assault in Round 1, so I was leading on glory.
In round 2, I drew into Wreckers and Hounds of War. I now needed to get some damage down onto Simon's fighters. Reinglaith, now inspired, charged Torka and caused two damage scoring me Overwhelming Force. I had finally caused some damage only to see it removed with a Healing potion (Simon managed to roll a Shield with Underdog). The rest of the round went badly, with me losing both Alathyrr and Cephanyr, but Mannok was still out of position and would be unable to get back over to the left-hand side of the board to threaten Cyreni and Reinglaith in round 3. Unfortunately, in addition to losing my two fighters, Reinglaith was injured by Krookgrin. To make matters worse, I could not score my Objectives in the End phase, I was now behind. This had been a bad round!
Round 3 began and Torka charged in and killed Reinglaith, but not before I Counter-Charged with Cyreni, onto an edge hex, adjacent to Torka. The only fighter that could now harm Cyreni was Krookgrin, all Simon's other fighters were too far away. I began my plan. I first used Hammertide to damage and Stagger Torka. Simon charged in with Krookgrin and missed Cyreni. I then used Hammertide on Krookgrin. Two fighters were now injured, Wreckers was now effectively scored. For my third turn, I again used Hammertide to reduce Torka to two remaining points of health. Then Simon focused to see if he could draw some better Objectives. I now had one chance to score Perfect Cut and Hounds of War. Cyreni charged Torka and attacked with 3 Hammers and a reroll. I landed the hit and Torka failed to roll any saves, scoring me 2 Bounty for his death and 1 for Perfect Cut. I then scored Wreckers and Hounds of War to finish the game with a win 14 to 8.
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C = Cyreni, T = Torka, K = Krookgrin, M = Mannok |
I finished the first tournament round 2-0, with a glory score of 32 to 16.
In the second tournament round I was drawn against James. He was playing Zikkit's Tunnelpack paired with Emberstone Sentinel.
Game 2 saw me lose board set up again but once all the Treasure tokens were placed, I found the odd tokens were in neutral or friendly territory. The game proceeded in a similar way to the first. Tik-Tik ran in an blew himself up doing 2 damage to my inspired Alathyrr. Alathyrr then moved away from the enemy onto Treasure token 1. I then used Total Collapse to injure Krittatok. With Tik-Tik dead and Krittatok injured I was now able to score both Wreckers and Hounds of War without causing any more damage. My Focus could now be on Holding all the odd-numbered Treasure tokens. In the process of holding the Treasure token in neutral territory, Cephanyr was injured by Rittak. At the end of Round 1, I scored Wreckers, Hounds of War and Uneven Conquest for a total of 5 glory, with James being on 1.
I finished the second round with another 2-0 win and a glory score of 34 to 9.
The Third Tournament Round
In the third tournament round I was drawn against Jamie. He was playing Thircecursed Discord paired with Blazing Assault.
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My Thricecursed Discord |
Game 1 and I finally won a roll off for the board. I was quite wary of Jamie and his Thricecursed Discord. He played thoughtfully and deliberately throughout the day and was clearly a very capable opponent. It was clear that he understood his warband and was also considering how to counterplay me rather than just score his own Objectives.
Game 2. I was now confident but scared of these daemons. The game played out in a similar manner to the first. To begin with, I focused on scoring my Objectives, notably Set Explosives and Wreckers. However, Vexmor had other ideas and used Commanding Stride to yet again reign down pain on my fighters.
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