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Warhammer Underworlds - Nemesis Deck Library

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Checkout my  Warhammer Underworlds  for more articles. As I start to play more Warhammer Underworlds, I am building up a library of Nemesis decks. All decks have been used with reasonable success. Initially, as with the rest of my blog, this page was just a place to store my different decks but I thought they might be useful to other people. My decks do not have a name after them, but any from other contributors do. In addition, if the decks were used in tournaments, I have included that information as well. Second Edition Warbands Order Warbands Emberwatch Blazing Assault and Reckless Fury  (WHW Clash February 25) - Harry Miller aka Slippy Blazing Assault and Countdown to Cataclysm Jaws of Itzl Reckless Fury and Countdown to Cataclysm  - (WHW Nemesis Clash February 25) - Harry Miller aka Slippy   Myari's Purifiers Emberstone Sentinels and Countdown to Cataclysm   Cyreni's Razors Blazing Assault and Countdown to Cataclysm Countdown to Cataclysm and Wrack an...

Pillage and Plunder - Deck Review

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  NEW VERSION Pillage and Plunder is a versatile Flex Rivals deck from the Embergard  core set. It blends aggressive combat with control elements, rewarding players who can adapt their strategy to the evolving battlefield. Objectives – Delve and Dominate This deck’s objectives revolve around the Delve mechanic, encouraging players to flip feature tokens and capitalise on smart positioning. Key objectives include: Claim the Prize : A surge that scores immediately after delving in enemy territory. Broken Prospects:  Rewards players for delving multiple Treasure tokens, adding depth to the control aspect of this deck. Share the Load:  A surge that scores as soon as a second friendly fighter moves onto a feature token. Hostile Takeover : Scores after making two or more attacks that aren’t part of a Charge. Encourages proactive engagement without overcommitting. Desolate Homeland:  Scored if there’s only one Treasure token in your territory. Cruciall...

Countdown to Cataclysm - Deck Review

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  NEW VERSION Countdown to Cataclysm  is a  mastery  deck, which means adding complexity to your game. As the countdown ticks down to cataclysm this deck boosts in power. If you are looking for a deck to add extra layers to your primary playstyle, this is the deck for you. In this breakdown, I’ll run through how the deck plays, the general theme of its objectives, and a few key cards that stand out. Along the way I will add some of my thoughts on its strengths, weaknesses, and how best to pilot it. Objectives - Building towards Cataclysm. The deck includes 12 objectives: 6 surges and 6 end-phase cards, totalling 16 potential glory.  Eight cards score for 1 glory, three score 2 glory and one scores 1 or 2 glory depending on the countdown position. The deck does not have a particular scoring theme but does benefit from occupying Treasure tokens. A few objective highlights: Spread Havoc  – The longer you wait, the more you score and there is no way for your op...

Blazing Assault - Deck Review

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NEW VERSION Blazing Assault  is a straight-to-the-point, no-nonsense Strike Rivals deck built for aggressive play. If you're looking to fight your way to victory with sheer determination and sharp blades, in a manner that will make Khorne turn his gaze upon you, this is the deck for you. In this breakdown, I’ll run through how the deck plays, the general theme of its objectives, and a few key cards that stand out. Along the way I will add some of my thoughts on its strengths, weaknesses, and how best to pilot it. Objectives - Blood for the Blood God! The deck includes 12 objectives: 6 surges and 6 end-phase cards, totalling 16 potential glory. Of these, 11 are worth just 1 glory each, with  Annihilation  offering a chunky 5 glory if you manage to take out the entire enemy warband. This low-glory ceiling may sound underwhelming at first, but it fits the Strike archetype perfectly—rewarding consistent, forward momentum rather than big flashy plays. If you’re hitting ha...

Emberstone Sentinels - Deck Review

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  NEW VERSION The Emberstone Sentinels Rivals deck for Warhammer Underworlds is a deck focused on the Take and Hold playstyle. It rewards positional play, careful movement, and an ability to stick to remain on Treasure tokens. This makes it a slower-paced, but thoughtful deck that rewards players who can outmanoeuvre their opponents and maintain presence on objective hexes. It is not about eliminating your opponent.  Objectives – Hold Your Ground The deck contains the usual 12 objectives: 6 surges and 6 end-phase cards, with a total potential of 16 glory. Nine cards score for 1 glory, two score 2 glory and one scores 3 glory. The deck is about building towards consistency rather than big moments. Stand-out Objectives include: Sally Forth:  Score for making a Charge action onto a treasure token. Nice and easy early-game tick. Unassailable:  Your opponent is going to try and knock you off Treasure tokens. Nothing is better in Underworlds than when you score glory for ...

How I Paint - Terrain - Aged Bone

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I’ve really enjoyed painting the Azyrite Ruins and other terrain features for Warcry and Age of Sigmar . I’m starting to build up a solid collection of pieces, and it’s been incredibly rewarding to see the table come to life. In this article, I’m focusing on the bone components of my Warcry terrain—specifically, the skeletons and skulls . Let’s be honest: if you paint GW miniatures, at some point you’re going to paint bone. There are literally skulls everywhere in the Mortal Realms and the Imperium. I sometimes wonder if the dead just get buried without their heads? Anyway, here’s a quick guide for painting bone that’s been weathered by the elements. I use this recipe for both terrain and bases. Paints required: Wraithbone spray Morghast Bone Athonian Camoshade Karak Stone Screaming Skull Pallid Wych Flesh Agrax Earthshade Optional Zandri Dust Start with an undercoat of Wraithbone Spray —assuming the piece can be painted separately. Then apply a base coat of Morghast Bone . If th...